AREA

PRODUCT

PROJECT

BY DESIGN STUDIO

YEAR

2022/2023

ROLE

PRODUCT DESIGNER

AltoQi — Leading products and structuring consistency in a complex ecosystem

about.

AltoQi has an ecosystem of engineering software, with multiple products addressing different needs within a technical and highly specialized environment.

As this portfolio grew, challenges emerged related to experience consistency, scalability of solutions, and team efficiency.

Problem
The main challenges identified were:

  • inconsistency across interfaces and interaction patterns

  • high cognitive effort for users navigating between different products

  • lack of standardization, leading to rework across teams

  • difficulty scaling solutions efficiently

Directly impacting both user experience and internal productivity.

my role.

I worked as a Product Designer with direct responsibility for three strategic products:

Workflow

  • Involved from the early stages of the project

  • Contributed to adapting an acquired software into a new product

  • Defined flows, structure, and the core experience

Cloud

  • Led the complete redesign

  • Restructured flows and improved usability

Visus Platform

  • Built the experience from the ground up

  • Defined the foundations of interface and interaction

Beyond product work, I was also responsible for:

  • Creating, documenting, and evolving the Design System

  • Standardizing components and usage guidelines

  • Ensuring consistency across different products

I also worked closely with:

  • stakeholders

  • product owners

  • developers

  • other designers

Acting as a bridge between teams and ensuring continuous alignment.

approach and product decisions.

Approach

1. Ecosystem Diagnosis
Mapped inconsistencies across products, analyzing:

  • navigation

  • components

  • interaction patterns

This diagnosis guided the prioritization of improvements.

2. Working Across Different Product Stages
I worked simultaneously on:

  • Adaptation (Workflow): transforming an acquired software into a new product

  • Evolution (Cloud): redesigning the existing experience

  • Creation (Visus): structuring a product from scratch

Each context required specific decisions, avoiding one-size-fits-all solutions.

3. Design System Structuring
I was directly involved in:

  • creating reusable components

  • documenting and organizing the system

  • defining interface and interaction standards

The focus was to ensure consistency and support team decision-making.

4. Validation and Iteration
I contributed to:

  • usability testing

  • feedback collection

  • iterative improvements based on user behavior

5. Strategic Alignment
I worked closely with different areas to ensure solutions were:

  • technically feasible

  • aligned with business goals

  • consistent across products

Product Decisions

Some key decisions throughout the process:

  • Adapting the Design System to different product maturity stages

  • Prioritizing consistency in critical flows before expanding patterns

  • Establishing strong foundations in Visus to prevent future rework

  • Balancing standardization with necessary flexibility

These decisions were essential to ensure adoption and scalability.

Results

  • Increased consistency across the product ecosystem

  • Reduced ambiguity in interface development

  • Improved efficiency for design and development teams

  • Enhanced overall user experience

Key Learnings

  • Consistency is not about standardizing everything — it’s about creating predictability with flexibility

  • A Design System only works when it solves real team problems

  • Products at different stages require different approaches

  • Continuous collaboration is essential for adoption of solutions

Would you like to learn more about this project?

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I’ll be happy to share more about it.

Contact

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